SOUND HUNTER : Developing a Navigational HRTF-Based Audio Game for People with Visual Impairments

In this thesis, I propose a framework for designing 3D-based audio-only games in which all navigation is based on perceiving the 3D-audio, as opposed to relying on other navigational aids or imagining the audio as being spatial, where additional sounds may be added later on in the development proces...

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Bibliographic Details
Main Author: Brieger, Sebastian
Format: Others
Language:English
Published: KTH, Skolan för datavetenskap och kommunikation (CSC) 2013
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-170447