Software Reuse in Game Development : Creating Building Blocks for Prototyping
As games and the technologies used by them have become more advanced, the cost of producing games have increased. Today, the latest AAA titles are the results of hundreds or as many as thousands of people working full-time for years, and even developing a prototype requires a large investment. This...
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Format: | Others |
Language: | English |
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KTH, Skolan för elektroteknik och datavetenskap (EECS)
2019
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-259370 |