Efficient generation and rendering of tube geometry in Unreal Engine : Utilizing compute shaders for 3D line generation
Massive graph visualization in an immersive environment, such as virtual reality (VR) or Augmented Reality (AR), has the possibility to improve users’ understanding when exploring data in new ways. To make the most of a visualization, such as this, requires interactive components that are fast enoug...
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Format: | Others |
Language: | English |
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KTH, Skolan för elektroteknik och datavetenskap (EECS)
2021
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-302564 |