Real-Time Radiosity : Real-time global illumination of a static scene with dynamic lights using hierarchical radiosity

This thesis investigates how to compute the physical correct illumination of a virtual 3d-scene. Global Illumination is simulated, i.e. the light gets reflected multiple times, possible infinite. The goal is to achieve real-time Global Illumination of a static scene with dynamic light sources. The R...

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Bibliographic Details
Main Author: Burenius, Magnus
Format: Others
Language:English
Published: KTH, Datorseende och robotik, CVAP 2009
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-63790