Effects of design and feedback in a motion-based game

Movement-based games are becoming more frequent in everyday lives. With easier access to webcams built into laptops and web-based games, a game which utilises both concepts can become a good option for everyday gaming.This study evaluates a movement-based game written in JavaScript using phaser.io w...

Full description

Bibliographic Details
Main Author: Cronstrand, Rasmus
Format: Others
Language:English
Published: Linköpings universitet, Institutionen för datavetenskap 2015
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-120565