Kvinnliga tv-spelshjältar : En kritisk diskursanalys av hur kvinnliga protagonister skildras i tv-spel
The purpose of this paper is to examine how female protagonists in video games are portrayed. The material analysed consist of two game series of ten games each, which means a total empirical material of 20 games. The game series chosen for analysis are Metroid with its protagonist Samus Aran and To...
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Format: | Others |
Language: | Swedish |
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Linköpings universitet, Institutionen för studier av samhällsutveckling och kultur
2015
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-124608 |