Implementing Object and Feature Detection Without Compromising the Performance
This thesis will cover how some computationally heavy algorithms used in digital image processing and computer vision are implemented with WebGL and computed on the graphics processing unit by utilizing GLSL-shaders. This thesis is based on an already implemented motion detection plug-in used in web...
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Format: | Others |
Language: | English |
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Linköpings universitet, Programvara och system
2016
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-129276 |