Algorithmically Generating Bugs
A method to quickly produce large sets ofdifferent textures of insects (bugs) wasimplemented. The textures were procedurallygenerated in a 3D-modelling tool and thenrendered for use in a 2D-motion-based game.The resulting textures were evaluatedregarding quality and distinguishability. Noparticular...
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ndltd-UPSALLA1-oai-DiVA.org-liu-1301062018-01-11T05:11:53ZAlgorithmically Generating BugsengBladh, TheodorStridh, ChristofferLinköpings universitet, Institutionen för datavetenskapLinköpings universitet, Institutionen för datavetenskap2016procedural generationgraphicsgameBlenderComputer SciencesDatavetenskap (datalogi)A method to quickly produce large sets ofdifferent textures of insects (bugs) wasimplemented. The textures were procedurallygenerated in a 3D-modelling tool and thenrendered for use in a 2D-motion-based game.The resulting textures were evaluatedregarding quality and distinguishability. Noparticular features were found to be favouredover others, except some features being betterthan no features at all. Distinguishing betweengenerated textures was found to be a trivial taskfor most users. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-130106application/pdfinfo:eu-repo/semantics/openAccess |
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English |
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Others
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procedural generation graphics game Blender Computer Sciences Datavetenskap (datalogi) |
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procedural generation graphics game Blender Computer Sciences Datavetenskap (datalogi) Bladh, Theodor Stridh, Christoffer Algorithmically Generating Bugs |
description |
A method to quickly produce large sets ofdifferent textures of insects (bugs) wasimplemented. The textures were procedurallygenerated in a 3D-modelling tool and thenrendered for use in a 2D-motion-based game.The resulting textures were evaluatedregarding quality and distinguishability. Noparticular features were found to be favouredover others, except some features being betterthan no features at all. Distinguishing betweengenerated textures was found to be a trivial taskfor most users. |
author |
Bladh, Theodor Stridh, Christoffer |
author_facet |
Bladh, Theodor Stridh, Christoffer |
author_sort |
Bladh, Theodor |
title |
Algorithmically Generating Bugs |
title_short |
Algorithmically Generating Bugs |
title_full |
Algorithmically Generating Bugs |
title_fullStr |
Algorithmically Generating Bugs |
title_full_unstemmed |
Algorithmically Generating Bugs |
title_sort |
algorithmically generating bugs |
publisher |
Linköpings universitet, Institutionen för datavetenskap |
publishDate |
2016 |
url |
http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-130106 |
work_keys_str_mv |
AT bladhtheodor algorithmicallygeneratingbugs AT stridhchristoffer algorithmicallygeneratingbugs |
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1718604430369095680 |