Sound as feedback on motionin active games : A sound preference experiment
This thesis is a pilot study on sound as feedback to motion in active video games. The subject addressed herein has been approached from a multidisciplinary perspective drawing from several fields as audio, film and computer science. The study was set up as a user experience study. Participants wher...
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Format: | Others |
Language: | English |
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Linköpings universitet, Institutionen för datavetenskap
2017
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-139155 |