Designing tutoring, feedback and gameplay of a mobile game : For pick-up-and-play and long-term playing
The objective of this master thesis project was to improve the existing mobile game Entanglement. This game needed better tutoring and feedback, since the players found it hard to grasp how to play the game. The gameplay of the game also needed to be adjusted as it had no clear goal and did not keep...
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Format: | Others |
Language: | English |
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Linköpings universitet, Institutionen för datavetenskap
2017
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-142330 |