Make it Simpler : Structure-aware mesh decimation of large scale models
A 3D-model consists out of triangles, and in many cases, the amount of triangles are unnecessarily large for the application of the model. If the camera is far away from a model, why should all triangles be there when in reality it would make sense to only show the contour of the model? Mesh decimat...
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Format: | Others |
Language: | English |
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Linköpings universitet, Informationskodning
2019
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-157178 |