Make it Simpler : Structure-aware mesh decimation of large scale models

A 3D-model consists out of triangles, and in many cases, the amount of triangles are unnecessarily large for the application of the model. If the camera is far away from a model, why should all triangles be there when in reality it would make sense to only show the contour of the model? Mesh decimat...

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Bibliographic Details
Main Author: Böök, Daniel
Format: Others
Language:English
Published: Linköpings universitet, Informationskodning 2019
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-157178