Fluid Simulation for Visual Effects
This thesis describes a system for dealing with free surface fluid simulations, and the components needed in order to construct such a system. It builds upon recent research, but in a computer graphics context the amount of available literature is limited and difficult to implement. Because of this,...
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Format: | Others |
Language: | Swedish |
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Linköpings universitet, Institutionen för teknik och naturvetenskap
2003
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-2347 |