Fluid Simulation for Visual Effects

This thesis describes a system for dealing with free surface fluid simulations, and the components needed in order to construct such a system. It builds upon recent research, but in a computer graphics context the amount of available literature is limited and difficult to implement. Because of this,...

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Bibliographic Details
Main Author: Wrenninge, Magnus
Format: Others
Language:Swedish
Published: Linköpings universitet, Institutionen för teknik och naturvetenskap 2003
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-2347