Fluid Simulation for Visual Effects

This thesis describes a system for dealing with free surface fluid simulations, and the components needed in order to construct such a system. It builds upon recent research, but in a computer graphics context the amount of available literature is limited and difficult to implement. Because of this,...

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Bibliographic Details
Main Author: Wrenninge, Magnus
Format: Others
Language:Swedish
Published: Linköpings universitet, Institutionen för teknik och naturvetenskap 2003
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-2347
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spelling ndltd-UPSALLA1-oai-DiVA.org-liu-23472018-01-14T05:13:40ZFluid Simulation for Visual EffectssweFluid Simulation for Visual EffectsWrenninge, MagnusLinköpings universitet, Institutionen för teknik och naturvetenskapInstitutionen för teknik och naturvetenskap2003DatorteknikComputational fluid dynamicsNavier-Stokes equationslevel setphysically based animationfree surface flowDatorteknikComputer EngineeringDatorteknikThis thesis describes a system for dealing with free surface fluid simulations, and the components needed in order to construct such a system. It builds upon recent research, but in a computer graphics context the amount of available literature is limited and difficult to implement. Because of this, the text aims at providing a solid foundation of the mathematics needed, at explaining in greater detail the steps needed to solve the problem, and lastly at improving some aspects of the animation process as it has been described in earlier works. The aim of the system itself is to provide visually plausible renditions of animated fluids in three dimensions in a manner that allows it to be usable in a visual effects production context. The novel features described include a generalized interaction layer providing greater control to artists, a new way of dealing with moving objects that interact with the fluid and a method for adding source and drain capabilities. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-2347application/pdfinfo:eu-repo/semantics/openAccess
collection NDLTD
language Swedish
format Others
sources NDLTD
topic Datorteknik
Computational fluid dynamics
Navier-Stokes equations
level set
physically based animation
free surface flow
Datorteknik
Computer Engineering
Datorteknik
spellingShingle Datorteknik
Computational fluid dynamics
Navier-Stokes equations
level set
physically based animation
free surface flow
Datorteknik
Computer Engineering
Datorteknik
Wrenninge, Magnus
Fluid Simulation for Visual Effects
description This thesis describes a system for dealing with free surface fluid simulations, and the components needed in order to construct such a system. It builds upon recent research, but in a computer graphics context the amount of available literature is limited and difficult to implement. Because of this, the text aims at providing a solid foundation of the mathematics needed, at explaining in greater detail the steps needed to solve the problem, and lastly at improving some aspects of the animation process as it has been described in earlier works. The aim of the system itself is to provide visually plausible renditions of animated fluids in three dimensions in a manner that allows it to be usable in a visual effects production context. The novel features described include a generalized interaction layer providing greater control to artists, a new way of dealing with moving objects that interact with the fluid and a method for adding source and drain capabilities.
author Wrenninge, Magnus
author_facet Wrenninge, Magnus
author_sort Wrenninge, Magnus
title Fluid Simulation for Visual Effects
title_short Fluid Simulation for Visual Effects
title_full Fluid Simulation for Visual Effects
title_fullStr Fluid Simulation for Visual Effects
title_full_unstemmed Fluid Simulation for Visual Effects
title_sort fluid simulation for visual effects
publisher Linköpings universitet, Institutionen för teknik och naturvetenskap
publishDate 2003
url http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-2347
work_keys_str_mv AT wrenningemagnus fluidsimulationforvisualeffects
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