Real-time image based lighting with streaming HDR-light probe sequences
This work presents a framework for shading of virtual objects using high dynamic range (HDR) light probe sequences in real-time. The method is based on using HDR environment map of the scene which is captured in an on-line process by HDR video camera as light probes [32]. In each frame of the HDR vi...
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Format: | Others |
Language: | English |
Published: |
Linköpings universitet, Medie- och Informationsteknik
2012
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-91324 |