A Positon Based Approach to Ragdoll Simulation
Create the realistic motion of a character is a very complicated work. This thesis aims to create interactive animation for characters in three dimensions using position based approach. Our character is pictured from ragdoll, which is a structure of system particles where all particles are linked by...
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Format: | Others |
Language: | English |
Published: |
Linköpings universitet, Institutionen för systemteknik
2007
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-9396 |