Dynamic Strategy in Real-Time Strategy Games : with the use of finite-state machines

Developing real-time strategy game AI is a challenging task due to that an AI-player has to deal with many different decisions and actions in an ever changing complex game world. Humans have little problem when it comes to dealing with the complexity of the game genre while it is a difficult obstacl...

Full description

Bibliographic Details
Main Author: Svensson, Marcus
Format: Others
Language:English
Published: Linnéuniversitetet, Institutionen för datavetenskap (DV) 2015
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-39604