Can sound be used to effectively direct players' attention in a visual gameplay oriented task?
In this study, the understanding about multimodal perception from previous studies has been used to create a perceptually demanding visual search task inside a game. Also, a subtle multimodal cue was created to be in-directly informative about the visual search target’s location by attracting subjec...
Main Author: | |
---|---|
Format: | Others |
Language: | English |
Published: |
Luleå tekniska universitet, Medier ljudteknik och upplevelseproduktion och teater
2017
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-63621 |