Improving asset readability in top-down VR games

With this work I wanted to examine how to improve readability of battlefields in top-down gamesfor VR by increasing the visual distinction between units. I analyzed three successful PC gameswithin the genre and created three different user tests to come up with my results and conclusions.The results...

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Bibliographic Details
Main Author: Johansson, Lucas
Format: Others
Language:English
Published: Luleå tekniska universitet, Institutionen för konst, kommunikation och lärande 2017
Subjects:
vr
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-63864