Hierarchical Procedural Decoration of Game Environments

Immersive environments are a big part of videogames. With hardware being more capable thanever of displaying millions of triangles at once boththe capability and demand of more content in anenvironment increases. This puts more strain onlevel designers who have to spend more time perscene to make ev...

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Bibliographic Details
Main Authors: Lidberg, Ola, Borgshammar, Daniel
Format: Others
Language:English
Published: Malmö universitet, Fakulteten för teknik och samhälle (TS) 2020
Subjects:
PCG
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20084