Hierarchical Procedural Decoration of Game Environments
Immersive environments are a big part of videogames. With hardware being more capable thanever of displaying millions of triangles at once boththe capability and demand of more content in anenvironment increases. This puts more strain onlevel designers who have to spend more time perscene to make ev...
Main Authors: | , |
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Format: | Others |
Language: | English |
Published: |
Malmö universitet, Fakulteten för teknik och samhälle (TS)
2020
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Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20084 |