A Comparison of Interface Approaches for Immersive Pervasive Games
The aim of this thesis is to compare two different interface approaches for pervasive gameswith a focus on immersion. We designed and created two small pervasive games and implemented bothon two different platforms; smartphone and wearable device. We created four pervasive gameprototypes which we te...
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Format: | Others |
Language: | English |
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Malmö högskola, Fakulteten för teknik och samhälle (TS)
2014
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20571 |