A Comparison of Interface Approaches for Immersive Pervasive Games

The aim of this thesis is to compare two different interface approaches for pervasive gameswith a focus on immersion. We designed and created two small pervasive games and implemented bothon two different platforms; smartphone and wearable device. We created four pervasive gameprototypes which we te...

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Bibliographic Details
Main Author: Gkouskos, Antonis
Format: Others
Language:English
Published: Malmö högskola, Fakulteten för teknik och samhälle (TS) 2014
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20571