A holistic approach to designing for a specific aesthetic experience in digital games
This thesis aims to point out characteristics of game aesthetics, and accounts for one possible approach to design for a specific aesthetic experience. The theoretical framework that has been treated includes game design, interaction design, industrial design and aesthetics. Aesthetics have been und...
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Format: | Others |
Language: | English |
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Malmö högskola, Fakulteten för kultur och samhälle (KS)
2012
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22260 |