Juiciness: Exploring and designing around experience of feedback in video games
This project aims to explore the effects of feedback over experience invideo games. It acts as a part of a discussion around the concept of “Juiciness”, byattempting to define it both in theory and practice. The text describes a positionon “Juiciness” in relation to experience design and “Experienti...
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Format: | Others |
Language: | English |
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Malmö högskola, Fakulteten för kultur och samhälle (KS)
2013
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22264 |