Juiciness: Exploring and designing around experience of feedback in video games

This project aims to explore the effects of feedback over experience invideo games. It acts as a part of a discussion around the concept of “Juiciness”, byattempting to define it both in theory and practice. The text describes a positionon “Juiciness” in relation to experience design and “Experienti...

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Bibliographic Details
Main Author: Atanasov, Simeon
Format: Others
Language:English
Published: Malmö högskola, Fakulteten för kultur och samhälle (KS) 2013
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22264