Analog input in gaming: Investigating the possibilities of new controller affordances in video games

This report covers the eight week design project for the Thesis Project 1 and it looks at both the process and the results of this project. Through an iterative prototyping process a prototype was created to answer the research question: “What gameplay mechanics are required for a fighting style vid...

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Bibliographic Details
Main Author: Ostendorf, Pim
Format: Others
Language:English
Published: Malmö universitet, Fakulteten för kultur och samhälle (KS) 2018
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22899