Wicked Games: Tentative First Steps Towards the Development of a Participatory Design Tool
Via the use of applied games design methodologies, based on analytical grounding, this paper examines the possibility of developing a new type of Policy Game, Wicked Games, as Participatory Design method for use when working with multiple stakeholders on Critical, Crucial, Complex and Wicked Problem...
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Format: | Others |
Language: | English |
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Malmö högskola, Fakulteten för kultur och samhälle (KS)
2017
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-23114 |