HaGPipe : Programming the graphics pipeline in Haskell

  In this paper I present the domain specific language HaGPipe for graphics programming in Haskell. HaGPipe has a clean, purely functional and strongly typed interface and targets the whole graphics pipeline including the programmable shaders of the GPU. It can be extended for use with various backe...

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Bibliographic Details
Main Author: Bexelius, Tobias
Format: Others
Language:English
Published: Mälardalens högskola, Akademin för innovation, design och teknik 2009
Subjects:
GPU
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-6234