The effects of video games on the receptive vocabulary proficiency of Swedish ESL students

Playing video games is an activity that takes up an increasing amount of children’s and adolescent’s spare time. While some previous studies have highlighted the negative aspects of video games, little research has been carried out on the linguistic learning opportunities that video games present. T...

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Bibliographic Details
Main Author: Cabraja, Andreas
Format: Others
Language:English
Published: Stockholms universitet, Engelska institutionen 2016
Subjects:
ESL
VLT
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-131136