Collision detection using boundary representation, BREP
This thesis treats how to generate collision information for multibody simulations in AgX Dynamicswhere the geometries are described with the data structure boundary representation, BREP. BREP is adata structure that contains the exact mathematical description of each individual surface. To describe...
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Format: | Others |
Language: | English |
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Umeå universitet, Institutionen för fysik
2015
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-102531 |