Intellectual Property Rights and the Game Industry : Focusing on Copyright law

This thesis looks at how copyright laws are used in the home console Gaming industry and, in particular, how these laws are used to capture the returns from Investment .Which can indirectly provide a stimulus to innovation. The relationship is evaluated in two selected markets: the United States (US...

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Bibliographic Details
Main Author: Mosharrof, Sadia
Format: Others
Language:English
Published: Uppsala universitet, Juridiska institutionen 2020
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-415694