Player Balancing for FIrst-Person Shooter Games

When player skill levels differ widely in a competitive First-Person Shooter (FPS) game, enjoyment suffers: weaker players become frustrated and stronger players become less engaged. Player balancing techniques attempt to assist the weaker player and make games more competitive, but these techniques...

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Bibliographic Details
Other Authors: Mandryk, Regan L.
Language:English
Published: 2016
Subjects:
Online Access:http://hdl.handle.net/10388/ETD-2016-01-2400