Effects of fantasy and fantasy proneness on learning and engagement in a 3D educational game
Fantasies are defined as byproducts of human imagination and mental activities to internalize unusual external objective stimulus. In the literature, utilization of fantasy in educational settings promoted intellectual and emotional improvements. However, the research implications from these fantasy...
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Format: | Others |
Language: | en |
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2015
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Online Access: | http://hdl.handle.net/2152/30927 |