Complementing mass customization toolkits with user communities: How peer input improves customer self-design

In this article, the authors propose that the canonical customer-toolkit dyad in mass customization (MC) should be complemented with user communities. Many companies in various industries have begun to offer their customers the opportunity to design their own products online. The companies provide w...

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Main Authors: Franke, Nikolaus, Keinz, Peter, Schreier, Martin
Format: Others
Language:en
Published: Wiley-Blackwell 2008
Online Access:http://epub.wu.ac.at/3101/1/keinz_jpim.pdf
http://dx.doi.org/10.1111/j.1540-5885.2008.00321.x
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spelling ndltd-VIENNA-oai-epub.wu-wien.ac.at-31012016-02-12T05:06:49Z Complementing mass customization toolkits with user communities: How peer input improves customer self-design Franke, Nikolaus Keinz, Peter Schreier, Martin In this article, the authors propose that the canonical customer-toolkit dyad in mass customization (MC) should be complemented with user communities. Many companies in various industries have begun to offer their customers the opportunity to design their own products online. The companies provide web-based MC toolkits which allow customers who prefer individualized products to tailor items such as sneakers, PCs, cars, kitchens, cereals, or skis to their specific preferences. Most existing MC toolkits are based on the underlying concept of an isolated, dyadic interaction process between the individual customer and the MC toolkit. Information from external sources is not provided. As a result, most academic research on MC toolkits has focused on this dyadic perspective. The main premise of this article is that novice MC toolkit users in particular might largely benefit from information given by other customers. The pioneering research conducted by Jeppesen (2005), Jeppesen and Frederiksen (2006), and Jeppesen and Molin (2003) has shown that customers in the computer gaming and digital music instruments industries are willing to support each other for the sake of efficient toolkit use (e.g., how certain toolkit functions work). Expanding on their work, this article provides evidence that peer assistance appears also extremely useful in the two other major phases of the customer's individual self-design process, namely the development of an initial idea and the evaluation of a preliminary design solution. Two controlled experiments were conducted in which 191 subjects used an MC toolkit in order to design their own individual skis. The authors find that during the phase of developing an initial idea, having access to other users' designs as potential starting points stimulates the integration of existing solution chunks into the problem-solving process, which indicates more systematic problem-solving behavior. Peer customer input also turned out to have positive effects on the evaluation of preliminary design solutions. Providing other customers' opinions on interim design solutions stimulated favorable problem-solving behavior, namely the integration of external feedback. The use of these two problem-solving heuristics in turn leads to an improved process outcome, that is, self-designed products which meet the preferences of the customers more effectively (measured in terms of perceived preference fit, purchase intention, and willingness to pay). These findings have important theoretical and managerial implications. (author's abstract) Wiley-Blackwell 2008-09-09 Article PeerReviewed en application/pdf http://epub.wu.ac.at/3101/1/keinz_jpim.pdf http://dx.doi.org/10.1111/j.1540-5885.2008.00321.x http://www3.interscience.wiley.com http://dx.doi.org/10.1111/j.1540-5885.2008.00321.x http://epub.wu.ac.at/3101/
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language en
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description In this article, the authors propose that the canonical customer-toolkit dyad in mass customization (MC) should be complemented with user communities. Many companies in various industries have begun to offer their customers the opportunity to design their own products online. The companies provide web-based MC toolkits which allow customers who prefer individualized products to tailor items such as sneakers, PCs, cars, kitchens, cereals, or skis to their specific preferences. Most existing MC toolkits are based on the underlying concept of an isolated, dyadic interaction process between the individual customer and the MC toolkit. Information from external sources is not provided. As a result, most academic research on MC toolkits has focused on this dyadic perspective. The main premise of this article is that novice MC toolkit users in particular might largely benefit from information given by other customers. The pioneering research conducted by Jeppesen (2005), Jeppesen and Frederiksen (2006), and Jeppesen and Molin (2003) has shown that customers in the computer gaming and digital music instruments industries are willing to support each other for the sake of efficient toolkit use (e.g., how certain toolkit functions work). Expanding on their work, this article provides evidence that peer assistance appears also extremely useful in the two other major phases of the customer's individual self-design process, namely the development of an initial idea and the evaluation of a preliminary design solution. Two controlled experiments were conducted in which 191 subjects used an MC toolkit in order to design their own individual skis. The authors find that during the phase of developing an initial idea, having access to other users' designs as potential starting points stimulates the integration of existing solution chunks into the problem-solving process, which indicates more systematic problem-solving behavior. Peer customer input also turned out to have positive effects on the evaluation of preliminary design solutions. Providing other customers' opinions on interim design solutions stimulated favorable problem-solving behavior, namely the integration of external feedback. The use of these two problem-solving heuristics in turn leads to an improved process outcome, that is, self-designed products which meet the preferences of the customers more effectively (measured in terms of perceived preference fit, purchase intention, and willingness to pay). These findings have important theoretical and managerial implications. (author's abstract)
author Franke, Nikolaus
Keinz, Peter
Schreier, Martin
spellingShingle Franke, Nikolaus
Keinz, Peter
Schreier, Martin
Complementing mass customization toolkits with user communities: How peer input improves customer self-design
author_facet Franke, Nikolaus
Keinz, Peter
Schreier, Martin
author_sort Franke, Nikolaus
title Complementing mass customization toolkits with user communities: How peer input improves customer self-design
title_short Complementing mass customization toolkits with user communities: How peer input improves customer self-design
title_full Complementing mass customization toolkits with user communities: How peer input improves customer self-design
title_fullStr Complementing mass customization toolkits with user communities: How peer input improves customer self-design
title_full_unstemmed Complementing mass customization toolkits with user communities: How peer input improves customer self-design
title_sort complementing mass customization toolkits with user communities: how peer input improves customer self-design
publisher Wiley-Blackwell
publishDate 2008
url http://epub.wu.ac.at/3101/1/keinz_jpim.pdf
http://dx.doi.org/10.1111/j.1540-5885.2008.00321.x
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