A Client-Server Architecture for Collection of Game-based Learning Data

Advances in information technology are driving massive improvement to the education industry. The ubiquity of mobile devices has triggered a shift in the delivery of educational content. More lessons in a wide range of subjects are being disseminated by allowing students to access digital materials...

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Bibliographic Details
Main Author: Jones, James R.
Other Authors: Computer Science
Format: Others
Published: Virginia Tech 2015
Subjects:
Online Access:http://hdl.handle.net/10919/51229