Efficient heuristics for collision avoidance in three dimensions
This thesis represents a relatively new aspect of computing with regard to robotics. The need for fast, efficient collision avoidance algorithms is growing rapidly. Because conventional methods are complex and require vast amounts of computation, heuristic algorithms are more appealing. The focus of...
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Language: | en_US |
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The University of Arizona.
1989
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Online Access: | http://hdl.handle.net/10150/277041 |