Licensed to shill: How video and computer games tarnished the silver screen
This dissertation outlines the material and aesthetic origins of the game film in order to show how video and computer games are altering film's role in the media economy specifically, and the form and function of the mass media more generally. I argue that game cinematization is emblematic of...
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Language: | en_US |
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The University of Arizona.
2005
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Online Access: | http://hdl.handle.net/10150/280772 |