Tracking and modelling of team game interactions

Team games are complicated activities, which involve much interaction between players. Analysing these interactions is of considerable interest; however it is time consuming, error prone, and unreliable to manuallly obtain the positions of the players throughout a game. Automating this process could...

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Bibliographic Details
Main Author: Needham, Christopher James
Other Authors: Boyle, R. D.
Published: University of Leeds 2003
Subjects:
Online Access:http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.396936