Fast fluid simulation in computer graphics using Fourier theory

Fluid simulation techniques are computationally expensive and are required to visualise physical phenomena in virtual and augmented environments. In order to realise such simulations, a discretisation is constructed and differ': ential equations applied. These yield predictive descriptions of t...

Full description

Bibliographic Details
Main Author: Long, Benjamin
Published: University of Bristol 2011
Subjects:
Online Access:http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.559092