A multi-modal investigation of the effects of technological medium on gameplay in live interaction
This thesis examines the impact of new media technologies on interaction, focusing on pervasive experiences. It considers what happens when participants engage in mediated gameplay activity within a live setting. As such it explores the effects of technology on the framing of experience and relation...
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Ulster University
2014
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Online Access: | http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.654098 |