Digital anthropology and educational eGames : learning through behavioural patterns in digital, game-based contexts
The selected publications are focused on the relations between users, eGames and the educational context, and how they interact together, so that both learning and user performance are improved through feedback provision. A key part of this analysis is the identification of behavioural, anthropologi...
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University of Westminster
2015
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Online Access: | https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.690534 |