Performing play in digital games : mapping feminist futures

Whether judged from an economic, social or cultural perspective videogames are one of the most successful experiential forms in the contemporary technological landscape, yet it remains remarkably difficult to find widespread visible engagement by women and girls as either players or makers. This the...

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Bibliographic Details
Main Author: Westecott, Emma
Published: University of South Wales 2015
Subjects:
Online Access:http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.702320