Developing an augmented reality business model for cultural heritage tourism : the case of Geevor Museum

The use of Augmented Reality (AR) in cultural heritage tourism has gained increased research attention, and studies identify many ways AR adds value to, and enhances the tourist experience. However, contrary to expectations and opportunities presented, AR adoption has been slower than predicted. It...

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Bibliographic Details
Main Author: Cranmer, Eleanor Elizabeth
Published: Manchester Metropolitan University 2017
Online Access:https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.756915