Learning non-rigid, 3D shape variations using statistical, physical and geometric models

3D shape modelling is a fundamental component in computer vision and computer graphics. Applications include shape interpolation and extrapolation, shape reconstruction, motion capture and mesh editing, etc. By "modelling" we mean the process of learning a parameter-driven model. This thes...

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Bibliographic Details
Main Author: Zhang, Chao
Other Authors: Smith, William
Published: University of York 2018
Subjects:
004
Online Access:https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.762599