PSO-based coevolutionary Game Learning
Games have been investigated as computationally complex problems since the inception of artificial intelligence in the 1950’s. Originally, search-based techniques were applied to create a competent (and sometimes even expert) game player. The search-based techniques, such as game trees, made use of...
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2013
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Online Access: | http://hdl.handle.net/2263/30166 Franken, C 2004, PSO-based coevolutionary Game Learning, MSc dissertation, University of Pretoria, Pretoria, viewed yymmdd < http://hdl.handle.net/2263/30166 > http://upetd.up.ac.za/thesis/available/etd-12072004-074439/ |