Efficient rendering of real-world environments in a virtual reality application, using segmented multi-resolution meshes
Virtual reality (VR) applications are becoming increasingly popular and are being used in various applications. VR applications can be used to simulate large real-world landscapes in a computer program for various purposes such as entertainment, education or business. Typically, 3-dimensional (3D)...
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Language: | en |
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University of Pretoria
2020
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Online Access: | http://hdl.handle.net/2263/75643 Chiromo, TA 2020, Efficient rendering of real-world environments in a virtual reality application, using segmented multi-resolution meshes, MEng Dissertation, University of Pretoria, Pretoria, viewed yymmdd <http://hdl.handle.net/2263/75643> |