A computer graphics based target detection model
Modeling of visual perception for computer-generated forces and intelligent software agents is usually fairly feeble in computer games and military simulations. Most of the time, tricks or shortcuts are employed in the perceptual model. Under certain conditions, these shortcuts cause unrealistic beh...
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Format: | Others |
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Monterey, California. Naval Postgraduate School
2012
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Online Access: | http://hdl.handle.net/10945/2628 |