Agent-based soldier behavior in dynamic 3D virtual environments

Human behavior in virtual environments is commonly implemented as a finite state machine. This programming approach can be effective and challenging against human players, but its ability to realistically simulate the behavior of cooperative groups of soldiers is limited. This thesis covers the deve...

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Bibliographic Details
Main Author: Back, David N.
Other Authors: Capps, Michael
Published: Monterey, California. Naval Postgraduate School 2012
Online Access:http://hdl.handle.net/10945/6095