Gamified BCSS for healthier food choices:case implicity
The main aim of this thesis was to design a persuasive and gamified version of the implicit association test. The goal of the mobile application is to help people adopt healthier eating habits. Poor diet is a major factor in many diseases and contributes negatively to life quality. Additionally, hea...
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Format: | Dissertation |
Language: | English |
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University of Oulu
2018
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Online Access: | http://urn.fi/URN:NBN:fi:oulu-201806022430 http://nbn-resolving.de/urn:nbn:fi:oulu-201806022430 |