[en] GRAINS SIMULATION ON GPU
[pt] A proposta deste trabalho é viabilizar e acelerar a simulação de um sistema de grãos implementado inteiramente na GPU, utilizando o Método dos Elementos Discretos (MED). O objetivo de implementar todo o sistema na GPU é evitar o custo de transferência de informações entre a placa gráfica e a CP...
Main Author: | LEONARDO SEPERUELO DUARTE |
---|---|
Other Authors: | WALDEMAR CELES FILHO |
Language: | pt |
Published: |
MAXWELL
2010
|
Subjects: | |
Online Access: | https://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=16008@1 https://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=16008@2 http://doi.org/10.17771/PUCRio.acad.16008 |
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