A shader based approach to painterly rendering

The purpose of this thesis is to develop a texture-based painterly shader that would render computer generated objects or scenes with strokes that are visually similar to paint media like watercolor, oil paint or dry media such as crayons, chalk, et cetera. This method would need an input scene in t...

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Bibliographic Details
Main Author: Pal, Kaushik
Other Authors: Hillier, Karen
Format: Others
Language:en_US
Published: Texas A&M University 2004
Subjects:
Online Access:http://hdl.handle.net/1969.1/1125