The incorporation of bubbles into a computer graphics fluid simulation

We present methods for incorporating bubbles into a photorealistc fluid simulation. Previous methods of fluid simulation in computer graphics do not include bubbles. Our system automatically creates bubbles, which are simulated on top of the fluid simulation. These bubbles are approximated by sph...

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Bibliographic Details
Main Author: Greenwood, Shannon Thomas
Other Authors: House, Donald
Format: Others
Language:en_US
Published: Texas A&M University 2005
Subjects:
Online Access:http://hdl.handle.net/1969.1/2267