A framework for digital watercolor

This research develops an extendible framework for reproducing watercolor in a digital environment, with a focus on interactivity using the GPU. The framework uses the lattice Boltzmann method, a relatively new approach to fluid dynamics, and the Kubelka-Munk reflectance model to capture the optical...

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Bibliographic Details
Main Author: O'Brien, Patrick Michael
Other Authors: House, Donald
Format: Others
Language:en_US
Published: Texas A&M University 2008
Subjects:
Online Access:http://hdl.handle.net/1969.1/86068